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Re: [Bug-freedink] Dink story finnish translation and some sound replace


From: Petteri Tolonen
Subject: Re: [Bug-freedink] Dink story finnish translation and some sound replacements
Date: Mon, 03 Dec 2012 19:17:40 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:17.0) Gecko/17.0 Thunderbird/17.0

Hi,

I have no idea, why some of the translations were marked fuzzy. In the original I didn't have any fuzzy translations, so the translationproject robot must have added them for some reason. I removed the fuzzy-flags and tried again, which seemed to work.

The licenses for the sounds are ok for me, and everything else looks fine also. Thanks for adding these. I look forward to their inclusion in freedink-data. I think even just adding a few essential sounds makes playing freedink a much more pleasant experience.

Cheers,
Petteri

On 02/12/12 23:05, Sylvain wrote:
Hi again,

I committed the new translation :)
(btw did you notice there are 9 fuzzy translations?)

I also tested the sounds and they are quite nice.

I mentioned your changes as licensed under GPLv2+, except for bhit.wav
which was originally public domain, so I marked your modified version
as "GPLv3+ | Art Libre | CC-BY-SA".  Let me know if that's OK with
you.
http://git.savannah.gnu.org/cgit/freedink/freedink-data.git/tree/README-REPLACEMENTS.txt

I also updated the 'soundtest' mini D-Mod to test these new sounds.

Cheers!
Sylvain

On Sun, Dec 02, 2012 at 06:42:36PM +0000, Sylvain wrote:
Hi Petteri,

I was away recently so I'm just checking your message which sounds
quite great.
I'll have a look (or ear) at the sounds :)

Cheers!
Sylvain

On Sun, Nov 25, 2012 at 01:38:38PM +0100, Petteri Tolonen wrote:
Hi Beuc (and others on bug-freedink),

it's been a while since I contributed to Freedink, so I decided to
do something.

I finally finished the finnish translation for dink story. Sorry it
took so long. I already posted it to our translation team's mailing
list for checking. I'll send the final version to the translation
project repository by the end of next week.

While testing the translation, I also noticed that there has been
little work on the sound replacements, so I made some new ones. I
used sounds from wesnoth and freeciv, because I reckon their
licenses should be ok. Here's the info about the sounds:

bhit.wav (woodbrk.ogg from freeciv)
- shortened by cutting the rattle from the end

grunt1.wav (human-hit-4.ogg from wesnoth)
- changed the speed

grunt2.wav (human-hit-5.ogg from wesnoth)
- changed the speed

punch.wav (club.ogg from wesnoth)
- shortened and filtered some higher sounds.

swing.wav (dagger-swish.wav from wesnoth)
- changed the speed

sword2.wav (from latest freedink-data)
- I made this sound earlier, but it started to annoy me, so I
modified the "echo" part to be a little bit "crunchier".

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