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[Bug-freedink] New version of GNU FreeDink
From: |
Sylvain Beucler |
Subject: |
[Bug-freedink] New version of GNU FreeDink |
Date: |
Tue, 20 Jan 2009 23:00:07 +0100 |
User-agent: |
Mutt/1.5.18 (2008-05-17) |
Hi,
I published a new release of GNU FreeDink at:
http://ftp.gnu.org/gnu/freedink/freedink-1.08.20090120.tar.gz
Stefan, you'll probably be interested in this :)
http://www.freedink.org/releases/fedora/freedink.spec
There's a new dependency on libffi which is already widely packaged
(as it's part of GCC).
This is a release of the game engine only. The front-end and the game
data don't get a release (yet :)).
Happy packaging :)
For reference here's the NEWS file for the latest releases:
1.08.20090120
=============
* User-visible changes:
- Fix game freeze in Pilgrim Quest (return value for DinkC functions
'get_sprite_with_this_brain', 'get_rand_sprite_with_this_brain',
'get_next_sprite_with_this_brain' and 'sp')
* Developer notes:
- Added scripts to rebuild snapshots, .deb, .rpm and .exe unattended
1.08.20090109 (not announced to packagers because of the bug above)
=============
* User-visible changes:
- i18n ("internationalization") - or support for translating D-Mods.
- Fix some crashes due to improper D-Mod scripts (e.g. attempt to
modify sprite #1000): DinkC scripts are now better validated to
avoid this.
* Developer notes:
- DinkC functions are now called dynamically using libffi, for cleaner
bindings to the C engine core. The DinkC parser code was also
clarified and a few string functions were optimized.
--
Sylvain
- [Bug-freedink] New version of GNU FreeDink,
Sylvain Beucler <=