bino-list
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Bino-list] Release plans (3D sound)


From: Martin Lambers
Subject: Re: [Bino-list] Release plans (3D sound)
Date: Tue, 19 Apr 2011 20:48:46 +0200
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.14) Gecko/20110223 Thunderbird/3.1.8

On 19/04/11 08:35, Cédric André wrote:
> I'm doing a thesis on 3D sound for 3D cinema so I would be very
> interested if Bino would decode ambisonics (first and higher order). But
> right now, I'm using WFS for my experiment so I tweaked Bino a bit to
> make it send OSC messages (www.opensoundcontrol.org) at every frame to
> pilot the sound, using the OSCpack library.

I'm having a some difficulties understanding what exactly you are doing
- obviously I have more of a graphics background then audio :)

Do you send video timestamps from within Bino to a different application
that then produces synchronized audio output via wave field synthesis?
In that case, doesn't this mean that the application needs to slow down
or speed up audio output if the audio data playback speed does not match
the timestamps?

After reading the "Introduction on OSC" on opensoundcontrol.org, I still
have no idea what it actually is or does. Does it send synchronization
time stamps around? Does it exchange audio or other media data?

Martin




reply via email to

[Prev in Thread] Current Thread [Next in Thread]