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[Billiards-users] Trouble running billiards - ODE error (assertion failu
[Billiards-users] Trouble running billiards - ODE error (assertion failure)
Tue, 3 Nov 2009 21:29:40 +0200
finally managed to compile billiards, took a good while. First needed to
install a myriad of dev packages (freetype2, fontconfig, lua,
libpng, openal, etc) to get it to configure, then had some trouble
with "make" thanks to ODE (first compiled it as a static library
and failed to build techne.. I sorted it by compiling ODE with
--enable-shared). Anyway, now that I got it to compile and install,
I get the following error messages when running billiards:
Done configuring, entering the main loop.
ODE INTERNAL ERROR 1: assertion "bNormalizationResult" failed in
I really have no idea where to go from here. Is this just my
(integrated, old) graphics card being rubbish or is this is a Real
In case these are any use:
The graphics renderer is a 'Mesa DRI Intel(R) 852GM/855GM GEM
20090712 2009Q2 RC3 x86/MMX/SSE2 1.3 Mesa 7.6'.
The framebuffer configuration is [8, 8, 8, 8, 24, 8].
The rendering context is direct.
The audio renderer is 'OpenAL Soft 1.1 ALSOFT 1.8.466'.
It attemps to use the toon shader (which is no surprise). From
00:02.0 VGA compatible controller: Intel Corporation 82852/855GM
Integrated Graphics Device (rev 02)
Linux plop 2.6.31-14-generic #48-Ubuntu SMP Fri Oct 16 14:04:26 UTC
2009 i686 GNU/Linux
If you need any extra system details, let me know. I'm subscribed
to the list now.
Hoping I get the game to run soon and it turns out to be the Best
pool sim for Linux. ;)
ps. from the README file: "The only flaw I can see in the
model so far is that it doesn't allow you to jump the cue ball by
elevating the cue and using bottom english." - now, I do think that
the physics engine should support jumping this way (well, it should
support every possible way to drive the cuestick into the cue-
ball and have the cueball behave as it should).. however; jump
shots performed by "scooping" the cueball (i.e. bottom english) are
not legal in pool. The proper way to perform a jump shot is to
drive the object ball to the felt by hitting the cueball above its
 Proper as in the WPA rules which are used in virtually all
professional games as well as in "proper" national games all around
- [Billiards-users] Trouble running billiards - ODE error (assertion failure),
Pasi Hirvonen <=