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Re: [Bayonne-devel] Script execution is blocked by another call
From: |
Anton Dedov |
Subject: |
Re: [Bayonne-devel] Script execution is blocked by another call |
Date: |
Tue, 2 Nov 2004 17:32:58 +0700 |
It seems that "disable" statement gives such an effect!
::do_gamble
disable ::do_gamble dtmf
...
when I comment "disable" row two calls can achieve the ::do_gamble in
the same time. Is it known Bayonne bug?
Anton Dedov
On Tue, 2 Nov 2004 17:04:28 +0700
Anton Dedov <address@hidden> wrote:
> Hi,
>
> When I have one call everthing is working and I can press "1" and go
> to
> ::do_gamble. But if there is one call which already achieved point
> ::do_gamble any new call cannot acheive that. The new caller hears
> gamble::welcome each time he presses "1".
>
> Any thoughts?
>
>
> use digits
> const %max_tries 2
>
> play gamble::welcome
> play gamble::menu
> sleep 15
> exit
>
> ^1
> goto ::do_gamble
>
> ^2
> goto ::play_rules
>
> ^3
> goto ::prizes_info
>
> ^star
> goto entertain
>
>
> ::do_gamble
> # ...
>
>
> Anton Dedov
>
>
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