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Re: [Bayonne-devel] Script execution is blocked by another call


From: Anton Dedov
Subject: Re: [Bayonne-devel] Script execution is blocked by another call
Date: Tue, 2 Nov 2004 17:32:58 +0700

It seems that "disable" statement gives such an effect!

::do_gamble
 disable ::do_gamble dtmf
 ...

when I comment "disable" row two calls can achieve the ::do_gamble in
the same time. Is it known Bayonne bug?

Anton Dedov

On Tue, 2 Nov 2004 17:04:28 +0700
Anton Dedov <address@hidden> wrote:

> Hi,
> 
> When I have one call everthing is working and I can press "1" and go
> to
> ::do_gamble. But if there is one call which already achieved point
> ::do_gamble any new call cannot acheive that. The new caller hears
> gamble::welcome each time he presses "1".
> 
> Any thoughts?
> 
> 
> use digits
> const %max_tries 2
>  
> play gamble::welcome
> play gamble::menu
> sleep 15
> exit
>  
> ^1
>   goto ::do_gamble
>    
> ^2
>   goto ::play_rules
>    
> ^3
>   goto ::prizes_info
>  
> ^star
>   goto entertain
>  
>  
> ::do_gamble
> #  ...
> 
> 
> Anton Dedov
> 
> 
> _______________________________________________
> Bayonne-devel mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/bayonne-devel




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