# Magic data for file(1) command. # Format is described in magic(5). # Don't edit this file, edit /etc/magic or send your suggested inclusions to # this file to address@hidden with `Package: file' as the first line # in the body of the message. # THIS IS A REDUCED VERSION TO BE USED ONLY WITH MP3do # Stefano Falsetto #------------------------------------------------------------------------------ # mmdf: file(1) magic for MMDF mail files # 0 string \001\001\001\001 MMDF mailbox #------------------------------------------------------------------------------ # modem: file(1) magic for modem programs # # From: Florian La Roche 4 string Research, Digifax-G3-File >29 byte 1 , fine resolution >29 byte 0 , normal resolution 0 short 0x0100 raw G3 data, byte-padded 0 short 0x1400 raw G3 data # MPEG Audio (*.mpx) # from address@hidden 0 beshort &0xffe0 MPEG # MPEG 1.0 >1 byte&0x08 =0x08 \b 1.0 # Layer 3 >>1 byte &0x02 \b layer 3 audio stream data >>>2 byte&0xf0 =0x10 \b, 32 kBit/s >>>2 byte&0xf0 =0x20 \b, 40 kBit/s >>>2 byte&0xf0 =0x30 \b, 48 kBit/s >>>2 byte&0xf0 =0x40 \b, 56 kBit/s >>>2 byte&0xf0 =0x50 \b, 64 kBit/s >>>2 byte&0xf0 =0x60 \b, 80 kBit/s >>>2 byte&0xf0 =0x70 \b, 96 kBit/s >>>2 byte&0xf0 =0x80 \b, 112 kBit/s >>>2 byte&0xf0 =0x90 \b, 128 kBit/s >>>2 byte&0xf0 =0xA0 \b, 160 kBit/s >>>2 byte&0xf0 =0xB0 \b, 192 kBit/s >>>2 byte&0xf0 =0xC0 \b, 224 kBit/s >>>2 byte&0xf0 =0xD0 \b, 256 kBit/s >>>2 byte&0xf0 =0xE0 \b, 320 kBit/s # Layer 2 >>1 byte &0x04 \b layer 2 audio stream data >>>2 byte&0xf0 =0x10 \b, 32 kBit/s >>>2 byte&0xf0 =0x20 \b, 48 kBit/s >>>2 byte&0xf0 =0x30 \b, 56 kBit/s >>>2 byte&0xf0 =0x40 \b, 64 kBit/s >>>2 byte&0xf0 =0x50 \b, 80 kBit/s >>>2 byte&0xf0 =0x60 \b, 96 kBit/s >>>2 byte&0xf0 =0x70 \b, 112 kBit/s >>>2 byte&0xf0 =0x80 \b, 128 kBit/s >>>2 byte&0xf0 =0x90 \b, 160 kBit/s >>>2 byte&0xf0 =0xA0 \b, 192 kBit/s >>>2 byte&0xf0 =0xB0 \b, 224 kBit/s >>>2 byte&0xf0 =0xC0 \b, 256 kBit/s >>>2 byte&0xf0 =0xD0 \b, 320 kBit/s >>>2 byte&0xf0 =0xE0 \b, 384 kBit/s # freq >>2 byte&0x0C =0x00 \b, 44.1 kHz >>2 byte&0x0C =0x04 \b, 48 kHz >>2 byte&0x0C =0x08 \b, 32 kHz # MPEG 2.5 >1 byte&0x18 =0x00 \b 2.5 # Layer 3 >>1 byte &0x02 \b layer 3 audio stream data # Layer 2 >>1 byte &0x04 \b layer 2 audio stream data # MPEG 2.0 >1 byte&0x18 =0x10 \b 2.0 # Layer 3 >>1 byte &0x02 \b layer 3 audio stream data # Layer 2 >>1 byte &0x04 \b layer 2 audio stream data >>2 byte&0xf0 =0x10 \b, 8 kBit/s >>2 byte&0xf0 =0x20 \b, 16 kBit/s >>2 byte&0xf0 =0x30 \b, 24 kBit/s >>2 byte&0xf0 =0x40 \b, 32 kBit/s >>2 byte&0xf0 =0x50 \b, 40 kBit/s >>2 byte&0xf0 =0x60 \b, 48 kBit/s >>2 byte&0xf0 =0x70 \b, 56 kBit/s >>2 byte&0xf0 =0x80 \b, 64 kBit/s >>2 byte&0xf0 =0x90 \b, 80 kBit/s >>2 byte&0xf0 =0xA0 \b, 96 kBit/s >>2 byte&0xf0 =0xB0 \b, 112 kBit/s >>2 byte&0xf0 =0xC0 \b, 128 kBit/s >>2 byte&0xf0 =0xD0 \b, 144 kBit/s >>2 byte&0xf0 =0xE0 \b, 160 kBit/s # freq >>2 byte&0x0C =0x00 \b, 22.05 kHz >>2 byte&0x0C =0x04 \b, 24 kHz >>2 byte&0x0C =0x08 \b, 16 kHz # misc >3 byte&0xC0 =0x00 \b, stereo >3 byte&0xC0 =0x40 \b, jstereo >3 byte&0xC0 =0x80 \b, dual-ch >3 byte&0xC0 =0xC0 \b, mono #>1 byte&0x01 =0x00 \b, Error Protection #>2 byte&0x02 =0x02 \b, Padding #>2 byte&0x01 =0x01 \b, Private #>3 byte&0x08 =0x08 \b, Copyright #>3 byte&0x04 =0x04 \b, Original #>3 byte&0x03 1 \b, Emphasis 5 #>3 byte&0x03 3 \b, Emphasis c #------------------------------------------------------------------------------ # audio: file(1) magic for sound formats (see also "iff") # # Jan Nicolai Langfeldt (address@hidden), Dan Quinlan (address@hidden), # and others # # Sun/NeXT audio data 0 string .snd Sun/NeXT audio data: >12 belong 1 8-bit ISDN u-law, >12 belong 2 8-bit linear PCM [REF-PCM], >12 belong 3 16-bit linear PCM, >12 belong 4 24-bit linear PCM, >12 belong 5 32-bit linear PCM, >12 belong 6 32-bit IEEE floating point, >12 belong 7 64-bit IEEE floating point, >12 belong 23 8-bit ISDN u-law compressed (CCITT G.721 ADPCM voice data encoding), >12 belong 24 compressed (8-bit G.722 ADPCM) >12 belong 25 compressed (3-bit G.723 ADPCM), >12 belong 26 compressed (5-bit G.723 ADPCM), >12 belong 27 8-bit A-law, >20 belong 1 mono, >20 belong 2 stereo, >20 belong 4 quad, >16 belong >0 %d Hz # DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format # that uses little-endian encoding and has a different magic number 0 lelong 0x0064732E DEC audio data: >12 lelong 1 8-bit ISDN u-law, >12 lelong 2 8-bit linear PCM [REF-PCM], >12 lelong 3 16-bit linear PCM, >12 lelong 4 24-bit linear PCM, >12 lelong 5 32-bit linear PCM, >12 lelong 6 32-bit IEEE floating point, >12 lelong 7 64-bit IEEE floating point, >12 lelong 23 8-bit ISDN u-law compressed (CCITT G.721 ADPCM voice data encoding), >20 lelong 1 mono, >20 lelong 2 stereo, >20 lelong 4 quad, >16 lelong >0 %d Hz # Creative Labs AUDIO stuff 0 string MThd Standard MIDI data >9 byte >0 (format %d) >11 byte >1 using %d tracks 0 string CTMF Creative Music (CMF) data 0 string SBI SoundBlaster instrument data 0 string Creative\ Voice\ File Creative Labs voice data # is this next line right? it came this way... >19 byte 0x1A >23 byte >0 - version %d >22 byte >0 \b.%d # first entry is also the string "NTRK" 0 belong 0x4e54524b MultiTrack sound data >4 belong x - version %ld # Extended MOD format (*.emd) (Greg Roelofs, address@hidden); NOT TESTED # [based on posting 940824 by "Dirk/Elastik", address@hidden 0 string EMOD Extended MOD sound data, >4 byte&0xf0 x version %d >4 byte&0x0f x \b.%d, >45 byte x %d instruments >83 byte 0 (module) >83 byte 1 (song) # Real Audio (Magic .ra\0375) 0 belong 0x2e7261fd RealAudio sound file 0 string .RMF RealMedia file # MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, address@hidden # Oct 31, 1995 0 string MTM MultiTracker Module sound file #0 string if Composer 669 Module sound data 0 string FAR Module sound data 0 string MAS_U ULT(imate) Module sound data 0x2c string SCRM ScreamTracker III Module sound data 0 string Extended Module Extended Module sound data # Gravis UltraSound patches # From 0 string GF1PATCH110\0ID#000002\0 GUS patch 0 string GF1PATCH100\0ID#000002\0 Old GUS patch # # Taken from loader code from mikmod version 2.14 # by Steve McIntyre (address@hidden) 0 string JN extended 669 module data 0 string MAS_UTrack_V00 >14 string >/0 ultratracker V1.%.1s module sound data 0 string UN05 MikMod UNI format module sound data 0 string Extended\ Module: Fasttracker II module sound data 21 string !SCREAM! Screamtracker 2 module sound data 1080 string M.K. 4-channel Protracker module sound data 1080 string M!K! 4-channel Protracker module sound data 1080 string FLT4 4-channel Startracker module sound data 1080 string 4CHN 4-channel Fasttracker module sound data 1080 string 6CHN 6-channel Fasttracker module sound data 1080 string 8CHN 8-channel Fasttracker module sound data 1080 string CD81 8-channel Oktalyzer module sound data 1080 string OKTA 8-channel Oktalyzer module sound data #1082 string CH #>1080 string >/0 %.2s-channel Fasttracker "oktalyzer" module sound data 1080 string 16CN 16-channel Taketracker module sound data 1080 string 32CN 32-channel Taketracker module sound data # TOC sound files -Trevor Johnson # 0 string TOC TOC sound file # sidfiles 0 string SIDPLAY\ INFOFILE Sidplay info file 0 string PSID PlaySID v2.2+ (AMIGA) sidtune >4 beshort >0 w/ header v%d, >14 beshort =1 single song, >14 beshort >1 %d songs, >16 beshort >0 default song: %d # European GSM 06.10 is a provisional standard for full-rate speech # transcoding, prI-ETS 300 036, which uses RPE/LTP (residual pulse # excitation/long term prediction) coding at 13 kbit/s. # # There's only a magic nibble (4 bits); that nibble repeats every 33 # bytes. This isn't suited for use, but maybe we can use it someday. # # This will cause very short GSM files to be declared as data and # mismatches to be declared as data too! #0 byte&0xF0 0xd0 data #>33 byte&0xF0 0xd0 #>66 byte&0xF0 0xd0 #>99 byte&0xF0 0xd0 #>132 byte&0xF0 0xd0 GSM 06.10 compressed audio #------------------------------------------------------------------------------ # iff: file(1) magic for Interchange File Format (see also "audio" & "images") # # Daniel Quinlan (address@hidden) -- IFF was designed by Electronic # Arts for file interchange. It has also been used by Apple, SGI, and # especially Commodore-Amiga. # # IFF files begin with an 8 byte FORM header, followed by a 4 character # FORM type, which is followed by the first chunk in the FORM. 0 string FORM IFF data #>4 belong x \b, FORM is %d bytes long # audio formats >8 string AIFF \b, AIFF audio >8 string AIFC \b, AIFF-C compressed audio >8 string 8SVX \b, 8SVX 8-bit sampled sound voice >8 string SAMP \b, SAMP sampled audio # image formats >8 string ILBMBMHD \b, ILBM interleaved image >>20 beshort x \b, %d x >>22 beshort x %d >8 string RGBN \b, RGBN 12-bit RGB image >8 string RGB8 \b, RGB8 24-bit RGB image >8 string DR2D \b, DR2D 2-D object >8 string TDDD \b, TDDD 3-D rendering # other formats >8 string FTXT \b, FTXT formatted text #------------------------------------------------------------------------------ # riff: file(1) magic for RIFF format # See # # http://www.seanet.com/users/matts/riffmci/riffmci.htm # # and # # http://www.ora.com/centers/gff/formats/micriff/index.htm # # and # # http://www.jtauber.com/music/encoding/niff/spec/ # 0 string RIFF RIFF (little-endian) data # RIFF Palette format >8 string PAL \b, palette >>16 leshort x \b, version %d >>18 leshort x \b, %d entries # RIFF Device Independent Bitmap format >8 string RDIB \b, device-independent bitmap >>16 string BM >>>30 leshort 12 \b, OS/2 1.x format >>>>34 leshort x \b, %d x >>>>36 leshort x %d >>>30 leshort 64 \b, OS/2 2.x format >>>>34 leshort x \b, %d x >>>>36 leshort x %d >>>30 leshort 40 \b, Windows 3.x format >>>>34 lelong x \b, %d x >>>>38 lelong x %d x >>>>44 leshort x %d # RIFF MIDI format >8 string RMID \b, MIDI # RIFF Multimedia Movie File format >8 string RMMP \b, multimedia movie # Microsoft WAVE format (*.wav) >8 string WAVE \b, WAVE audio >>20 leshort 1 \b, Microsoft PCM >>>34 leshort >0 \b, %d bit >>22 leshort =1 \b, mono >>22 leshort =2 \b, stereo >>22 leshort >2 \b, %d channels >>24 lelong >0 %d Hz # AVI == Audio Video Interleave >8 string AVI\ \b, AVI # Animated Cursor format >8 string ACON \b, animated cursor # # XXX - some of the below may only appear in little-endian form. # # Also "MV93" appears to be for one form of Macromedia Director # files, and "GDMF" appears to be another multimedia format. # 0 string RIFX RIFF (big-endian) data # RIFF Palette format >8 string PAL \b, palette >>16 beshort x \b, version %d >>18 beshort x \b, %d entries # RIFF Device Independent Bitmap format >8 string RDIB \b, device-independent bitmap >>16 string BM >>>30 beshort 12 \b, OS/2 1.x format >>>>34 beshort x \b, %d x >>>>36 beshort x %d >>>30 beshort 64 \b, OS/2 2.x format >>>>34 beshort x \b, %d x >>>>36 beshort x %d >>>30 beshort 40 \b, Windows 3.x format >>>>34 belong x \b, %d x >>>>38 belong x %d x >>>>44 beshort x %d # RIFF MIDI format >8 string RMID \b, MIDI # RIFF Multimedia Movie File format >8 string RMMP \b, multimedia movie # Microsoft WAVE format (*.wav) >8 string WAVE \b, WAVE audio >>20 leshort 1 \b, Microsoft PCM >>>34 leshort >0 \b, %d bit >>22 beshort =1 \b, mono >>22 beshort =2 \b, stereo >>22 beshort >2 \b, %d channels >>24 belong >0 %d Hz # AVI == Audio Video Interleave >8 string AVI\ \b, AVI # Animated Cursor format >8 string ACON \b, animated cursor # Notation Interchange File Format (big-endian only) >8 string NIFF \b, Notation Interchange File Format