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Re: [Adonthell-devel] Unix and Non-Unix installs
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-devel] Unix and Non-Unix installs |
Date: |
02 Feb 2003 14:28:39 +0100 |
I'm having interrogations about the packaging as well, especially since
we're probably going to head towards shared libraries. That is, I don't
really think it'd be appropriate to have all the Adonthell shared
libraries in /usr/lib. I'd be rather for having them in one special,
Adonthell-dedicated directory, say /usr/lib/adonthell/ - like many other
packages do (just ls into your /usr/lib).
Tools using our libs could then ask the Adonthell binary where the
libraries are (a la sdl-config).
So this sounds a lot like a non-Unix install, but this isn't really,
since the binaries would still end in /usr/bin. Having a non-Unix
install the way you described would certainly be very useful, would it
be for cross-packaging. How to do it accurately, I don't really know -
especially since the engine and the game are two separate packages.
Anyway, since I'm slaughtering 0.4's structure right now, maybe it'd be
time to think about it! :)
Alex.
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