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[adonthell-wastesedge-commits] Release_0-3-1 ef12728 074/237: Added tran
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-1 ef12728 074/237: Added transition tiles |
Date: |
Mon, 25 Jul 2016 18:14:58 +0000 (UTC) |
tag: Release_0-3-1
commit ef1272817f2d479cf105b4061229af4b13b907ce
Author: adondev <adondev>
Commit: adondev <adondev>
Added transition tiles
---
gfx/mapobjects/furnitures/Makefile.am | 3 ++-
gfx/mapobjects/furnitures/terracotta-trans.mobj | Bin 0 -> 1686 bytes
gfx/mapobjects/furnitures/woodenplanks_2_trans_1.mobj | Bin 0 -> 1888 bytes
gfx/mapobjects/furnitures/woodenplanks_2_trans_2.mobj | Bin 0 -> 1893 bytes
gfx/mapobjects/furnitures/woodenplanks_trans.mobj | Bin 0 -> 1789 bytes
maps/test.map | Bin 2398 -> 2432 bytes
6 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/gfx/mapobjects/furnitures/Makefile.am
b/gfx/mapobjects/furnitures/Makefile.am
index 12e716d..e84ed7e 100755
--- a/gfx/mapobjects/furnitures/Makefile.am
+++ b/gfx/mapobjects/furnitures/Makefile.am
@@ -10,6 +10,7 @@ pkgdata_DATA = bar.mobj barrel_wooden_with-tap.mobj
clock.mobj cupboard.mobj ove
silverhair_basin.mobj silverhair_chest.mobj stone_bed.mobj stone_v.mobj
\
crate.mobj barrel_wooden.mobj crate2.mobj barrel_wooden2.mobj
dwarf_chest.mobj \
normal-cupboard.mobj chest-wooden.mobj silverhair_rug-1.mobj
silverhair_rug-2.mobj \
- silverhair_rug-3.mobj silverhair_rug-4.mobj
+ silverhair_rug-3.mobj silverhair_rug-4.mobj terracotta-trans.mobj \
+ woodenplanks_2_trans_1.mobj woodenplanks_2_trans_2.mobj
woodenplanks_trans.mobj
EXTRA_DIST = $(pkgdata_DATA)
diff --git a/gfx/mapobjects/furnitures/terracotta-trans.mobj
b/gfx/mapobjects/furnitures/terracotta-trans.mobj
new file mode 100644
index 0000000..b8e79c5
Binary files /dev/null and b/gfx/mapobjects/furnitures/terracotta-trans.mobj
differ
diff --git a/gfx/mapobjects/furnitures/woodenplanks_2_trans_1.mobj
b/gfx/mapobjects/furnitures/woodenplanks_2_trans_1.mobj
new file mode 100644
index 0000000..512be7e
Binary files /dev/null and
b/gfx/mapobjects/furnitures/woodenplanks_2_trans_1.mobj differ
diff --git a/gfx/mapobjects/furnitures/woodenplanks_2_trans_2.mobj
b/gfx/mapobjects/furnitures/woodenplanks_2_trans_2.mobj
new file mode 100644
index 0000000..4c79276
Binary files /dev/null and
b/gfx/mapobjects/furnitures/woodenplanks_2_trans_2.mobj differ
diff --git a/gfx/mapobjects/furnitures/woodenplanks_trans.mobj
b/gfx/mapobjects/furnitures/woodenplanks_trans.mobj
new file mode 100644
index 0000000..64fd83b
Binary files /dev/null and b/gfx/mapobjects/furnitures/woodenplanks_trans.mobj
differ
diff --git a/maps/test.map b/maps/test.map
index d022387..cc9eb03 100755
Binary files a/maps/test.map and b/maps/test.map differ
- [adonthell-wastesedge-commits] Release_0-3-1 ee9fc6d 107/237: ADDED remaining portraits, (continued)
- [adonthell-wastesedge-commits] Release_0-3-1 ee9fc6d 107/237: ADDED remaining portraits, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 836cc1a 077/237: Updated Orloth, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 8461ce1 108/237: FIXED a bug in Orloth's dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 9da31d1 085/237: OOpps!, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 2b67b8c 096/237: Reorganized the schedules structure, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 11972d6 094/237: *** empty log message ***, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 cfd3652 065/237: Adapted schedules and init scripts to the theme and font manager., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 7b03aa9 081/237: Done some map work., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 a49adb1 102/237: Now getting the_player, characters and quests via the proper API functions, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 53eb6ab 113/237: The player is now saved in character.data too, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 ef12728 074/237: Added transition tiles,
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-1 cf1b9c2 093/237: Adapted the game to the new Python engine, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 161f58d 071/237: Improved the dialogues according to the points discussed in Bavinchove, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 13286b8 110/237: UPDATED scripts after removal of map_engine, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 984f397 125/237: Test add, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 0206066 097/237: CHANGED Jeloms dialogue to fit with the new plot, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 a0e6b2a 045/237: Oops! I kept my test files!, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 37d1b1d 089/237: Fixed the mess I made yesterday. Sorry., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 3ad0ff2 043/237: Some bugfixes and little updates, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 d13c53f 052/237: Speed improvements, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 be10dec 068/237: Added guards house interior., Kai Sterker, 2016/07/25